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Cuppa Science Ep. 2: When does a model become a game?

This event will be streamed live on Facebook and YouTube via the Pint of Science UK accounts.
Past event - 2020
26 May 6pm - 6:45pm (BST)
UK time
Live show, Facebook and YouTube,
Onlineprevious Your Home
We're Back! Grab a cuppa and join us for #cuppascience - a LIVE informal science chat from the comfort of your own home! Don't forget to BYOB (Bring Your Own Biscuits).

We'll also be asking the important questions, such as, Is a Jaffa cake a cake? Or a biscuit? 

Please book a 'ticket' to get a reminder email about the event. Alternatively, just head to our YouTube or Facebook page by clicking on the logos to access the Livestream at 6pm (BST - UK time).

When does a model become a game?

Dr. Chris Skinner (University of Hull)
Computer models are widely used in science to forecast and predict systems, including natural systems like weather and climate, and human systems like transport. These models often share a similar architecture to elements in video games, such as the programming codes and equations. I’m going to make the case that they are in fact the same thing, although optimised for different purposes, and if we accept this we can improve both models and games by learning from each other. What would it take to turn our computer models into games, and will we see games turned into models?

Hosted by Phil Bell-Young

Phil Bell-Young (University of Hull)
Phil is a practicing Science Communicator from the city of Hull. He has appeared at many events with his variety of science stage shows, workshops, and street busking entertainment. When he is not performing, he is either behind the scenes managing different public events or showing off his amateur magician skills to anyone who will watch.

Drop me a line any time on my twitter @Philby91