Other Bath events

Super Computers and Us: Who is ruling who?

Please note this event takes place on the first floor and has no step-free access. Over 18s only.
Past event - 2018
15 May Doors open 19:00. Event 19:30-21:30
The Bath Brew House, 14 James Street West,
Bath BA1 2BX
Sold Out!
We are now in a world where aspects of our lives are run by super computers. New technologies such as AI and VR have been around for some time and our expectations of them are changing. Machine capability is growing, and it will soon be performing the tasks that we as humans could not imagine. But what will the future look like as we climb the exponential curve of computing power and machine learning? Tonight, we will hear from two top scientists who aim to answer these questions and more. Prepare for some extremely interesting discussion. During the event there will be goodies to be won!

Designing Virtual Reality Experiences with Perception in Mind

Dr Daniel Finnegan (Research Associate )
Arguably, 2017 was the year virtual reality, or VR to those in the know, came to maturity. It has been around for some time however. While processing power and memory are much improved on over previous hardware generations, people’s expectations of virtual reality experiences are increasing. Simulating physical phenomena in a machine is a gargantuan task. Luckily, we may not have to physically simulate environments for them to be perceived as realistic. In this talk, I’ll discuss how studying fundamental human perception can lead to better designed virtual worlds that seem real to us.

Bounded Rationality for Artificial Intelligence

Dr Özgür Şimşek (Senior Lecturer)
People routinely make effective decisions in complex, dynamic, and deeply uncertain environments. In contrast, the success of artificial intelligence algorithms has so far been confined to tasks of narrow scope, with well-defined rules that never change. In this talk, I will explain how people are able to make effective decisions despite limitations in cognitive capacity, time and information. Using the game of Tetris as a running example, I will then discuss how this understanding can inform the design of the next generation of intelligent machines.