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When a video game is adapted into a TV series, how much of the original story should be kept? Where do the muscular, heroic poses of comic book icons truly originate?
By peeling back the layers of pop culture, we can explore the world of TV and film development. How does Hollywood balance loyalty to fans with inventive twists in strategic marketing? Where do gaming and DIY comic zines fit into it all?
Join us on Giddy Goose to discover what it all means, and where could we go next?
By peeling back the layers of pop culture, we can explore the world of TV and film development. How does Hollywood balance loyalty to fans with inventive twists in strategic marketing? Where do gaming and DIY comic zines fit into it all?
Join us on Giddy Goose to discover what it all means, and where could we go next?
Ready Watcher 1 - Video Game Worlds in Television
Liam Brown
(PhD Student in Management at the University of Dundee)
Transmedia, the technique of unfolding a singular story across multiple platforms, is a topic gaining increasing traction and merit as IP is being stretched across entertainment media. Discover with me how video game IP is moulded into a television series or film, and how script development on a spectrum between fidelity and originality acts as a marketing manoeuvre to position the media within segmented markets.
Matthew Ylitalo
Matthew Ylitalo
(Early Career Scholar in Modern History at the University of St. Andrews)
Existing whaling historiography frames the end of the traditional whaling era in the Arctic along established interpretational and methodological paradigms. These perspectives consider the industry almost entirely within the context of ships, men, whales and the sea. This talk shifts its attention to the industry’s historical peripheries to examine the people, connections and spaces which existed within Dundee’s widening scope of Arctic commercial activities from 1858 to 1922.
Secret Identity: Revealing the Erotic Origins of Super Heroes
Hayley Austin
(Lecturer at Abertay University)
The erotic origins of superhero comics, making a direct line from 19th century french nude photography clear through to Superman will be traced, as we investigate the intersections of comics and games, namely through zines and zine games.
The Courtroom, the Crime Scene, and in-between. Collaboration for Criminal Justice
Lucille Tetley-Brown
(Research Assistant at the Leverhulme Research Centre for Forensic Science)
How do different types of data and evidence types get collected, analysed and utilised during the criminal justice process? Can we understand better the crime-to-courtroom journey, specifically related to how people interface with data work, meaning forensic science, covering the collecting, analysing and usage of data as evidence in the final case? The two case types that our project will explore are (i) violence against women and girls, and (ii) acquisitive / volume crime (theft).
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Other Giddy Goose events
2026-05-18
In the Wonderland of Physics
Giddy Goose
2 Perth Rd, Dundee, DD1 4LN, United Kingdom
2026-05-19
Crimaterials: Cracking Cases, Train Wires and Cooler Cooling
Giddy Goose
2 Perth Rd, Dundee, DD1 4LN, United Kingdom